a 2013 flash game doesn't run on a custom engine almost 10 years later smh
a 2013 flash game doesn't run on a custom engine almost 10 years later smh
Absolutely one of the best games I've played since quite a while. Great Idea, great execution. Music slaps! The only things to make it perfect is endless mode, scoreboards and medals. Love it!
Game's nice, everything is good, just sometimes you can get softlocked because your starting area leads to nowhere.
Doesn't even work.
Nice game! It doesn't get boring with the rather funky car behaviour. Some things I'd add if I knew how to make games:
1. Coin counter, the lack of it makes a feeling of a lack of progression
2. Turn down the post-processing, it feels like the cars are made out of lightbulbs, jee.
3. More sounds and music would be nice, it feels very empty.
4. The visuals are pretty underwhelming. You drive in an empty void, on a brightly glowing block of cheese being chased by a block of very, very moldy cheese while collecting yellow dots, which are also brighter than an quasar. I'm not saying "go pay 99999999.99$ to guy on the internet to make you a car model with an atomic level of accuracy", just stretched cubes aren't going to cut it. At least invest in some more detail.
Overall, a great game. I really hope this review helps you in advance.
Great puzzle game, but the car texturs are hurting my eyes. They aren't necesserily bad or made effortleslly, just not in my liking. Srill is a great game!
I have a skill issue, too hard for me personnaly. Otherwise all nice and good!
Very difficult. Difficult to the point of struggling with the tutorial boss. Controls are confusing and hard, gameplay is counterintuitive. Could really use a difficulty setting.Otherwise, everything is good. Good job mate!
Nice game, small problem with the diagonal layout and non-diagonal controls, but making controls also diagonal will only confuse people more. Also the boss is really, I mean REALLY beefy. Killing it is almost imposssile for me, never actually accomplished it. Also the weapon system also could be a little bit better, i suggest things like dropping your previous weapon if you pick up another, and giving more bullets to the submachine gun or giving less to the shotgun. A small problem is that ammo is hard to notice and you can accidentaly pick up ammo accidentaly when you have a gun which you aren't planning to use for long, etc. A fix could be a button to pick up pickups (guns,ammo,health). Otherwise, graphics are nice, the game is responsive and exciting to play. Great job, keep it up!
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Moscow, Russia
Joined on 5/16/21